This model was produced as the third of several "VFX Challenges" set as part of my postgraduate studies in visual effects at George Brown College. The challenge was to make a self-portrait 3D model in the style of a Funko Pop! vinyl toy within 3 weeks. I sculpted the model in ZBrush, textured and lit it in Maya and rendered the images with Arnold before compositing the final version in Nuke.
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High-density mesh render
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